Virtual Actors and Actresses
Note: Current BookReel™ examples use Virtualmedia Studios’ Ultra-1 Series™ of virtual actors. This summer Virtualmedia Studios' stunning new line of virtual actors will be released: The Ultra-2 Series™.
The Ultra-1 Series
The Ultra-2 Series

Stunning realism! Advanced particle based hair, facial expressions and lip sync plus, the latest advancements in skin texturing and rigging systems will make the U-2s more realistic and alive. A demonstration of Ultra-2 line will be posted in March of 2005.
Check back! Additional information will be posted as it becomes available on Virtualmedia Studios' stunning advancement in ultra-realistic virtual actors; The Ultra-2 Series!
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 Crime/Drama |

SciFi |
 Action/Adventure |

Children’s |
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Video Gallery

 Water Effects |

Underwater Effects |

Building Monique |

Sets |

Earth to Space Zoom |
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Image Gallery
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Scene Development -- A Brief Overview
An animation is made up of scenes – they are like the chapters of a book. Scene development begins with sketches and lots of notes. The sketches must be checked for continuance with themselves and the scenes that surround them (e.g. motion and dynamics, story flow, weather, time of day, wardrobe). They are used to determine character poses, lines of action, and the sets, props and special effects that must be developed. Pre-visualizations can be used to test the motion and timing. Finally, all the planning comes together with the set, props, cameras, lighting, special effects, characters and animation, and the scene is shot and rendered.
Click on images for larger view 
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Tutorials
- • Facial Layered Mapping Tutorial
- For ultra-realistic characters
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