Facial Skin Layered Mapping

 

Part 3.4  – Mapping The Face: Reference Material.

Before You Begin

Read the Actor Character Profile in the Character Control document and take stock of any existing reference material in the model’s Reference folder.

Introduction

You will need reference images of some person – perhaps the actor or actress listed in the character’s Control document under ‘Role Model’ – and as many as you can get.  If you are not sure about this, check with me.  The subject of the reference shots does not have to look like the model but usually your reference shots must all be of the same person.  You can use pictures you may have, take pictures of some person or, you can go on the Internet and do searches to find images.  The higher the resolution of the images, the better.

 

 

You will use these reference images for any the following:

a)     Optionally, to use directly to create a base for the color map, the wrinkle bump map and the bump map for the lips

b)     To reference for creating the color maps and the wrinkle, lip and blemish bump maps

c)      To lift colors from for certain parts for certain parts of the face such as the lips and upper and lower eye lids.

 

You should place all these images in the model’s Reference folder.

 

Go to Part 3.5 – Mapping The Face: Layered Maps Overview.